Iron Tide · Change Log

Change Log

New features, clearer rules and small improvements to your time at sea. Here is what has changed in Iron Tide.

  1. Latest

    Japanese, Korean and clearer navigation

    • Added Japanese and Korean across the interface, campaign story and guides.
    • Added a dedicated change log and improved the top navigation across desktop, tablet and mobile screens.
  2. Clearer timers and smoother turns

    • Online deployment now has a 60-second countdown. When it expires, placed ships stay put and the remaining ships are placed automatically.
    • Online turns last 30 seconds. A timeout fires a random shot; three consecutive missed turns forfeit the match (two while disconnected).
    • Turn banners, a timer bar and an audible cue make it clearer when to act. The enemy board dims while you wait.
  3. More languages and a tidier layout

    • Added Spanish, Portuguese, German, French, Russian, Italian, Polish, Dutch, Turkish and Ukrainian, with a language switcher.
    • Improved links and spacing across desktop and mobile, and fixed a clipped sign-in dialog.
  4. Weekly tournaments and profiles

    • Arena rankings reset every Monday at 00:00 UTC; each week's winner joins the Hall of Fame.
    • Optional Google sign-in, generated public names and country flags let players keep a ranked profile. Guests can play without an account.
  5. Rules and guides, close at hand

    • Added rules, fleet sizes, strategy, game history and answers to common questions.
    • Added printable grids for playing with pencil and paper.
  6. Set sail

    • Launched Classic and Tactical battles, with sonar, torpedoes and airstrikes in Tactical mode.
    • Added a 20-mission story campaign with fog, mines, night battles and boss encounters.
    • Added private rooms with shareable invites and rematches, plus music, sound effects and narrated story scenes.